POSM Lab
Content Creation & Participation

M&M’S ARcade

Reference case

An external reference for study and inspiration, not our portfolio.

Visitors scan a billboard or pack to unlock a mobile arcade experience.

BrandM&M’S
LocationUSA, New York
DateThe launch event took place on 11 May 2017.
Agency / partnerMars Chocolate North America; Blippar
M&M’S ARcade
Interpretive mechanism diagram, not an original campaign photograph.

How does it work?

The visitor scans the campaign pack or billboard with a phone.
The augmented-reality layer unlocks the arcade game.
Play continues on the phone.

What is it good for?

A pack or display can be the entry point to a game; the entire game need not live in the structure.

Evidence & sources

The brand announcement documents the execution and includes photographs; it gives no post-campaign sales figure.
More about the evidence and execution

Original mobile-app availability is not assumed to remain unchanged today.

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